Thread:Grieve98674/@comment-24845315-20150712155629/@comment-24845315-20150809155553

Also I've been working on a template for the annoying Dragon Progression. Implementing that template will mean a lot of ground work for whoever feels like doing it, but I'm almost finished with the template itself. In short, this is 1 line in the table for Lv.51: |- Titan (2,961,000)
 * 80
 * 564,000 Fish.png

564,000 (2,961,000)
 * 5h15m
 * 515
 * 3,820 Damage Icon.png

21,142 ...which will be replaced with this: So the new code will be just 80 simple lines stacked on top of eachother, which will make any corrections a lot easier. There will also be some automatisation:
 * 153,509,803
 * None
 * adding egg/baby/juvenile/teen/adult/titan text based on dragon level
 * calculating total gathering resources based on gather speed & time
 * determine which resource is required for increasing level, based on dragon level
 * adding all pictures to the table

The only drawback will be manual conversion of durations into minutes; for example if max gathering time is 5h15m (in the example above), the time will have to be converted into 315 (minutes). Time will be displayed as 5h 15min again, but the backend number used for calculations will remain 315.