Gauntlet

Gauntlet Events are special limited Events, which use the same brawl mechanic as Champions of Berk, with some additional features.

During each Event, the player can fight a number of battles, each having 2-3 waves of 1-3 rival Dragons each, to obtain a special reward for completing the Gauntlet Event. Only if the currently active battle has been won, is the player allowed to advance further.

Every player has a maximum of 5 lives which deplete for every lost battle, but are automatically generated over time, or can be bought with real money.

In addition to the final reward, there are other rewards along the way to victory, which the player can collect after every few successfully completed battles, such as, or different Card Packs.

On top of that, the player is allowed to spin a Prize Wheel after each victory, which may give additional rewards such as, , , or even Card and Token Packs. Players with a Dragon Rider Subscription are allowed to spin an additional Prize Wheel after each battle.

Rule summary:
 * Start Event with 5 lives
 * Each Skirmish loss costs a life, lives will regenerate over time
 * No Double Action Points
 * No Draws in Skirmishes
 * Complete the Gauntlet to receive a special reward

Note:

Gauntlet Events are not available in the PC Facebook version.

Consumables
During each battle, the Health of the player’s dragons will not reset after each defeated wave, instead it is possible to use as many consumables during every turn as one chooses.

Consumables are only obtainable in the Gauntlet Event and Prize Wheel. Note:

Every new Gauntlet Event, the Player is given one of each for free.

If all Consumables of one type have been used up, the player may buy 3 additional ones for 285.

Previous Gauntlet Events
There have already been 19 different Gauntlet Events, with a number of different final rewards. * At firtst the final Reward was Rumpus, but was changed as many players already had it, which resulted in a duplicate Unique Dragon.