Champions of Berk / Brawl Mode

Champions of Berk is a player-versus-player game mode that pits teams of 3 dragons from different players against each other.

Note If a player has a Brawl Dragon and releases it on Berk, that dragon will still be available for Brawls at the same Brawl Grade level it was at before being released. However, until once again there is another exact same Brawl Dragon placed on Berk or in the Hangar, that dragon will not be allowed to advance past the Brawl Grade level it currently was at before being released. Furthermore, the dragon will also need to be leveled back up on Berk to what was required (the Berk level it was at before being released) in order advance to the next Brawl Grade level.



Gameplay
At the start of a Brawl, each player controls a team of three dragons. The object of each brawl is to be the first to eliminate all of the opponent's dragons.

Players take turns to command their dragons to act through the use of three different abilities, unique to each dragon, which each have a different effect. These abilities are only available when the player has enough Action Points (AP) to use each of them.

Each dragon has different types of stats:

HP: - defines total number of hits a dragon can take. The Protector dragons have highest HP.

Attack: - defines the damage a dragon does with its basic attack. Furious Dragons excel at this stat.

Special: - defines the damage a dragon does with its special attack. Cunning Dragons have this stat as its best stat.

Defense: - defines the reduction from adversary dragon attacks. Protector dragons have it slightly higher than others.

Speed: - defines the frequency of moves dragon can take. Swift dragons have it highest. It never raises through grade-ups.

Evasion: - defines a chance to dodge incoming attacks entirely. Swift dragons tend to have it higher than the rest.

The aim of each Brawl is to eliminate all of the opponent's dragons before they eliminate yours.

Winning
Upon winning a brawl, players receive packs that can be unlocked in 3, 8, or 12 hours.

3 hour packs have a bronze colored band on them and contain lowest number of tokens (8 tokens at stage 5).



8 hour packs have a silver band and contain medium number of tokens (34 tokens at stage 5).



12 hour packs have a gold band and contain biggest number of tokens (70 tokens at stage 5).



These packs contain tokens used to level up specific dragons. The packs are labeled stage 1 through 5 and appear to be awarded based on the level of the opponent that you defeated when you won the pack. Only one pack can be unlocked at a time. Packs may be opened earlier by using 48, 108, or 156. The token number varies by the stage the player is currently in.

Chief packs are available to open once every 24 hours and are unlocked by winning 5 brawls. They contain number of tokens similar to 8 hour pack (33 tokens at stage 5).

Tips
Here's a list of all the buffs and debuffs in the game with descriptions of what they do. Use them wisely.

If 2 buffs of opposite effects are applied to the same dragon, they will cancel each other out, but the 2nd buff will NOT replace the 1st one



Action Points
Each player can hold up to 5 Action Points (AP) and may spend them as they wish.

If your AP bar is full, you will not receive additional AP and they will be wasted.

Earning AP
Every time one of your dragons gets a turn, you will receive 1 AP. This raises to 2AP per turn after some time has passed.

When 1 of your dragons is defeated, you will receive 1 AP.

When your 2nd dragon is defeated, you will receive 2 AP.

Spending/Losing AP
Each dragon has 3 abilities. The first one is a basic attack and will cost no AP. The 2nd and 3rd abilities may cost a different amount of AP and their effects will differ depending on the dragon. You may spend AP to use these abilities if you have the required AP.

Certain dragons have an ability that can make the enemy lose a certain amount of AP.